Ryan Thoryk
2018-07-09 20:52:15 UTC
Vendor: Intel
Renderer: Intel(R) HD Graphics 3000
GL Version: 3.1.0 - Build 9.17.10.4459
Warning: detected OpenGL error 'invalid enumerant' at After Renderer::compile
which implies that the app is using shaders. I thought that the OSG lights used the FFP OpenGL lights and not shaders.Renderer: Intel(R) HD Graphics 3000
GL Version: 3.1.0 - Build 9.17.10.4459
Warning: detected OpenGL error 'invalid enumerant' at After Renderer::compile
I'm attaching a screenshot of the project.
Ryan
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http://forum.openscenegraph.org/viewtopic.php?p=74296#74296
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