Steffen Kim
2008-07-23 14:58:25 UTC
Hi,
I cannot find the correct function to get the OpenGL texture-id of an osg::Texture2D.
I have several textures in OSG that I want to use as input for a library that needs the textures as GLuint.
How do I get my OSG-textures in there?
And how can I create an osg::Texture2D out of the GLuint I get as a result after running the API?
I would be really happy about any hints on how to do this.
Thanks in advance,
Steffen
_______________________________________________________________________
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I cannot find the correct function to get the OpenGL texture-id of an osg::Texture2D.
I have several textures in OSG that I want to use as input for a library that needs the textures as GLuint.
How do I get my OSG-textures in there?
And how can I create an osg::Texture2D out of the GLuint I get as a result after running the API?
I would be really happy about any hints on how to do this.
Thanks in advance,
Steffen
_______________________________________________________________________
EINE FÜR ALLE: die kostenlose WEB.DE-Plattform für Freunde und Deine
Homepage mit eigenem Namen. Jetzt starten! http://unddu.de/?kid=***@mf2