Cory Riddell
2009-01-21 22:49:03 UTC
I'm working my way through some of the tutorials. Right now I'm on:
http://www.openscenegraph.org/projects/osg/wiki/Support/Tutorials/BasicGeometry
In the code on that page is this:
osg::Vec2Array* texcoords = new osg::Vec2Array(5);
(*texcoords)[0].set(0.00f,0.0f);
(*texcoords)[1].set(0.25f,0.0f);
(*texcoords)[2].set(0.50f,0.0f);
(*texcoords)[3].set(0.75f,0.0f);
(*texcoords)[4].set(0.50f,1.0f);
pyramidGeometry->setTexCoordArray(0,texcoords);
Can somebody explain what this is doing?
Thanks,
cr
http://www.openscenegraph.org/projects/osg/wiki/Support/Tutorials/BasicGeometry
In the code on that page is this:
osg::Vec2Array* texcoords = new osg::Vec2Array(5);
(*texcoords)[0].set(0.00f,0.0f);
(*texcoords)[1].set(0.25f,0.0f);
(*texcoords)[2].set(0.50f,0.0f);
(*texcoords)[3].set(0.75f,0.0f);
(*texcoords)[4].set(0.50f,1.0f);
pyramidGeometry->setTexCoordArray(0,texcoords);
Can somebody explain what this is doing?
Thanks,
cr